22/02/2013

Dark Angels Nephilim

 
Space marines, Games Workshop
  I am pleased to present a fully painted Nephilim.

  Even if it's a Dark Angels vehicule, it isn't painted in the Raven Wing colors.

  I complied with the line set during the Doom Angels army creation : all components of this Dark Angels successor chapter are painted in Orkhide Shade.


Games Wrkshop, Space Marines
  The configuration won't change : the "Mega-bolter Avenger" is very effective against infantry. Moreover, the missiles (S6) are too weak to hunt tanks; so forget the twin lasers.

  The painting is damaged, like the other vehicles. The damage are lighter than on a tank, the Nephilim remains one - hum - flyer.

18/02/2013

Dark Angels v6 test

  Benefitting from one of the (too) rare WaterGun meetings where I can be present, I decided to test the all new Dark Angels v6. I started with a 1k points army, with an imposed topic. I was preparing the Warriors Tournament, which takes place in March 2013.
The topic is “armoured column”.

The list :
 - Techmarine
 - 5 terminators
 - 5 scouts (no sniper, all C&C equiped)
- 10 SM (ener. sword, flammer and multifusor)
- Nephilim
- Whirlwind
- Vindicator



  I faced a Vanilla Space Marines list, centered on fast attack, Raven Guard themed.

  First report: contrary to the “vanilla”, DA sergeants cannot take any teleportation beacon ! But that didn't stop me to try a very dangerous deep strike… and succeed !

  A DeathWing assault becomes terribly effective, especially since you decide when it will happen…





  This game enabled me to test Nephilim and to revise my 40k v6.

  At first sight, the Avenger Méga-bolter is a good anti-infantry. And the Blacksword missiles are a (un)pleasant joke. S6 and AP4 for single use missiles. Are you kidding?
  Had they been S7 and AP3, their presence had justified the Nephilim's exorbitant cost (180 pts).

Especially when you known that the Stormtalon cost culminates at 155 pts…


  In conclusion : The new DA are pleasant to play, even if their sergeants can't be equipped with a localization beacon (Da f*ck?).
Next army: 1500 points of pure DeathWing !

01/02/2013

Dark Angel Nephilim - WiP 2

  I'm still working on the Nephilim, progressing at the discretion of the painting sessions.
  As you can see, it is painted in the Doom Angels colors and not the Ravenwing colors. The wings are painted in white and grey, as the wings of the Doom Angels.
  The centreboard is not one of the Nephilim, but Dark Talon. Aesthetics matters.
  I also scratched the imperial Eagle of the front, replacing it with a "Dark Angels" scripture.
  Finally, the Ravenwing symbols are not original ones, but those of the Dark Angels cluster.

28/01/2013

Oldies !


  No real progress on the Nephilim, then I prefer to talk about Space Hulk!

  I had the pleasure to initiate at this great classic to two members of the club Saturday, and it is only happiness.

  The figs are not painted, but Space Hulk's magic still operates !

20/01/2013

Dark Angel Nephilim

  A quick WiP  to show the new current mini. And I am working on a Land Raider Redeemer too.

  The cockpit is already painted and enclosed, with an ivory underlay. The rest will be based with black Undercoat to be painted in the colours of the Doom Angels, as the Stormtalon painted before.

(sorry for being late, PC problems...)

12/01/2013

Dystopian Wars - Just a try

  This Saturday, I didn't play 40k. A friend of mine proposed me to try a game I often heard about: Dystopian Wars.

Dystopian Wars invites us to play with land, naval and air units. For "small" battles, it's highly recommend to play only two types of units on the three. To change from 40k, I'm playing aero-naval battles.

40€ the starter. All is said.

How much it cost?
  Instead of Warhammer 40,000, Dystopian wars does not require a big investment. At the current price, you can have a good size army for the price of 5 terminators! It won't breack your heart to test the game.

The minis
  Having played with the French army, I was amazed by the minis, full resin made. The ships are well detailed, even the small escort vessels. Only large units have weapons options, most of the time represented by turrets to swap. Nothing hard to do, turrets are metal made and their location is planned for a quick exchange between two games.

The game
  Dystopian Wars is a simple game to apprehend. Units characteristics are presented on cards, which are clear and readable. Weapons see their power reduced as the shooting distance increases, and shooting angles change depending on the weapon.


  It is simple and well done, to the point that we quickly begin to move ships and planes to benefit at best from weapons. Because unlike 40k, every player moves a unit in alternation. What entails combinations of prepared operations and bluff, with dramatic turns of events.
 
In conclusion
   I only played with basic rules but I can say that this game is a must absolutely be tried. It is a good alternative to Warhammer 40k, for a reduced investment.