25/08/2015

Armorcast Warhound #1 - 01


I'm Back on tracks, and it's hard to gain some speed. 

I'm out of Mojo.

I needed a big project to work on. If you need to aim, aim high.



I choosed an Armorcast Warhound.

It's a clunky, old school and smaller than the Forge World version, but it's cool.

And you can paint it with an eighties flavor other Super Heavies can't get.


So, here I am, puting some ideas on paper. Trying to figure how to reproduce the flashy colors of the 80's space ships when YouTube played this scene...


I just got the idea : I'll paint the warhound in an all Monty Python's Holy Grail theme.


16/08/2015

Med Tour 2015

New year, new Med Tour and... new minis wallet !

And, as every year, there's no free space in it for some spare minis.
The 2015 army is special : I have only one vehicule. And it's a Super Heavy one.
All my other minis are... walking. And no, there's no dreadnought.

I'm coming with 10 scouts and no less than 42 terminators.

After the friday welcome back cele- bration, and a very short night, back to war !


Apocalypse tables are huge. I mean, this one is a 168 by 72 feet table !

And everything was painted. #joy


All we had to do was preparing our armies, grab dices and templates and let's roll !
Here's a little story about the templates.

First, they where white.

Then, they became flashy green with the all new shiny Apocalypse game.

And... BAM ! here comes Apocalypse Mk VI flavor.
And you have to change all your templates for a loosy blue color.
These templates were a pain in the *ss... They were floppy, you had to mount and dismount them and they were... crap.

Then comes the 40kv7.
And you can throw away your crappy blue templates and cry after your good old green templates you throw away...

Or buy the all new white templates.

Wait ! Did I say white ? Oh, Games Workshop, you go back to basics.


What about the game ?

It was a 9k points game, with a Mecanicum / Deathwing / Space Wolves vs Astra Militarium (2 times) / Word Bearers.

There where seven knights, a Hellhammer, a Shaqowsword and an Armorcast Warhound.. Which means a lot of Super Heavies and small place for the other people.

I was a ggod game, which we won. The v7 Deathwing's different. I have to adjust my way to play it but the good point is the "run and fire" when you deep strike.
So sweet.

[next post : the second day]

03/08/2015

Med Tour day minus 5


Preparing the Med Tour : must check everything twice, and finish the minis....

26/07/2015

Back on tracks, one step at a time...


Hi all.

This post is about why I quit the rat race with 40k and the Dark Angels.
I'm done with it.

I'm back on tracks, after a long time out. I needed time to fix some parts of my real life. I didn't fix everything. But for now, let's say it will be ok.


I've been playing WFB and 40k for about ten years. I had up and downs, but never ever stopped playing.
And since long ago, I want to play Deatwing terminators. The ones who where fighting Genestealers in the first Space hulk version Deathwing extension.


I'm playing Dark Angels since 2008.
Well... Dark Angels or Vanilla Marines, because they have shiny stuff.
2013 : I stopped playing Vanilla Marines, Dark Angels only.
2015 : new DA codex, I have to play it 40k7 style.


When the all shiny Vanilla Marines codex appeared in 2013, I wrote down my point of view on the game.  The new Dark Angels codex made me have  another pause. I had to consider how and why I'm playing DA, and what I want to do now rules have changed for the green angels.

So, what's new in the 7th version ?
  • Belial doesn't allow you to play Deathwing terminators as troops. Which means that you can't play a 100% Deathwing  army anymore.
  • Graviguns for everyone ! Yay or nay ? Nay ! I can't afford new boxes.
  • Ravenwing gets moar powerrr !
This... sucks far Deathwing players.


After days, I decided to keep it down with the rat race.
I already have a 3k Deathwing army ready to play and I definitely not ready to paint more tactical marines.
And... I think I'm done with the Dark Angels. I painted green marines for 7 years, created a 3k Apocalypse army from scratch in less than ten month and now, I need some new stuff to work on.

I have knights and titans to work on, and an all new 30k apocalypse army to start.
Let's get it on !

28/05/2015

Nope


Sorry guys, no post since last one.

I'm preparing my self to face one of the biggest stormsh*t I ever faced.

Had to pause my Hobby for a long time.

Stay tunes, I'll try to come back asap.

11/05/2015

Imperial Knight Warden

I just finished selling some oldies when suddenly... an all new Imperial Knight Warden appears !
Aarghal uses Credit Card !
It's very effective...


Couldn't resist to opening the box.

On the left : the three "original" Knight kit sprues.
On top, the fourth and new sprue.
And center, a full colored notice.

The difference between the old Imperial Knight and the Imperail Knight Warden is the same between a Rhino and a Razorback.
The new sprue offers you new arms options, and TWO turrets.

Enjoy.

It's a must have, and if you can, mix an old and a new kits boxes, you won't regret it.

03/05/2015

Eldar Knight #2 - Magnets powa !

What's really good with big minis, or long time projects, is that you can be sure that, no matter what, Murphy's law won't forget you.

On this commission for two Eldar Knights, sh*t happened when I was on the finish line with the second knight.


Torso and legs just broke up.
...
[censored]

After reflexion, I founded a solution : magnets !


I decided to place two magnets to establish a strong link between legs and torso.

The second pair is here to give some movement to the torso.

As you can see ton the picture, you need to use 3mm diam. magnets.

Because the uper body just can't turn, you can swap the arms without any problems : you won't have to check the torso's position anymore.


With four magnets, you have a strong bond between uper and lower body.

This means you can move your knight on the battlefield by the legs... or the torso.


MAGNETS RULES !!!


Personnal note : I'm sorry for the delays. I'm in a storm that takes me too much time and makes me losing my Mojo from time to time...